Individual Control over Exposure to Combat Toxicity in Games
Give players and communities control over how much—and what types of—toxicity they are exposed to.
Give players and communities control over how much—and what types of—toxicity they are exposed to.
As a rapidly growing industry with a majority younger male user base, gaming spaces are poised to be a key conduit for extremist groups.
The gaming industry in SEA is likely to continue to be a source of both new consumers and fresh paradigms.
Observations about the state of games-focused education and training within a global context.
C++ is a major language in game development, yet the current standard has not evolved to serve the needs of developers.
Understanding the diversity and extremity of player spending in mobile games.
Understanding the diversity and extremity of player spending in mobile games.