Volume 2, Issue 1: March 2024

Your second volume of ACM Games: Research and Practice

August 11, 2024,

A person carries a box of personal belongings from an office where they have been laid off from.
A rendering of a teen person playing a video game, appearing nervous by what is shown on screen.
A colorful, futuristic city showing a stream of light emanating from a central nexus point skyward.
A young child builds a structure with building blocks.
Person using laptop on a table receives a warning on screen of sensitive content. Man, Hands, Typing, On, Laptop, Screen, With, Sensitive, Content,Hologram
A hand holds a smartphone showing Pokemon GO game in a supermarket aisle.

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