The history of virtual worlds suggests how a future metaverse might develop and what games research it might enable.
Game platforms should sit at the heart of our considerations of socio-technical assemblages.
We pull back the curtains of spatial audio hype to find out what the future holds for 3D audio.
Considering the evolution of games and the spaces they occupy, we can identify a number of trends that are already impacting game data science.
The past indicates a future where the work of social impact matures out of research experiment toward everyday experiences.
We have an obligation to create design theory and practice that increases player happiness and health.
As designers we must be concerned not only with the playability of the games we make, but also with their sociality.
Online game companies need to be more honest about what is happening in their games and how they are protecting consumers.