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ACM Games: Research and Practice 1.1

  • A lighthouse illuminates the water against a sunset background.

    Inaugural Editorial: A Lighthouse for Games and Playable Media

    Helping readers to find their way in this new, ever-shifting reality of games industry and research.

    Sebastian DeterdingKenny MitchellBrad KingRachel Kowert

    Published On: March 13, 2023Categories: Editorial, News
  • close-up of a person's eyes through black eyeglasses

    Games Futures

    Opinion pieces by industry and research veterans and new voices envisioning possible and desirable futures and needs for games and playable media.

    Sebastian DeterdingKenny MitchellRachel KowertBrad King

    Published On: March 18, 2024Categories: Editorial, News
  • A person holds credit card in left hand and phone with gaming app in right hand.

    ​​The Many Faces of Mobile Gaming Monetization

    Understanding the diversity and extremity of player spending in mobile games.

    David ZendleCatherine FlickSebastian DeterdingJoe CuttingElena Gordon-PetrovskayaAnders Drachen

    Published On: March 31, 2023Categories: Practice, Research, Research Article
  • Illustration showing a young person in the metaverse, wearing VR glasses and immersed.

    From Online World to Metaverse

    The history of virtual worlds suggests how a future metaverse might develop and what games research it might enable.

    Raph Koster

    Published On: March 6, 2023Categories: Opinion, Practice
  • Some Alt Text Here

    Games Matter

    Game platforms should sit at the heart of our considerations of socio-technical assemblages.

    T.L. Taylor

    Published On: March 6, 2023Categories: Dialogue, Opinion
  • Created by Nick Ballou using OpenAI's DALL-E.

    A Manifesto for More Productive Psychological Games Research

    Researchers hold deeply divided opinions about the potential effects of games on player’s lives.

    Nick Ballou

    Published On: March 6, 2023Categories: Research, Research Article
  • Two people working at a desktop computer to design a video game in a software design environment.

    Teaching Environmentally Conscious Game Design

    Growing recognition of the environmental impact of video games has brought about numerous initiatives in the game industry.

    Mikhail Fiadotau

    Published On: April 2, 2023Categories: Horizon, Research, Research Article
  • A person wearing head phones and looking at a computer screen, viewed from behind.

    3D Audio: The Next Step in Realism for Gaming

    We pull back the curtains of spatial audio hype to find out what the future holds for 3D audio.

    Martin RiegerDominik Zingler

    Published On: June 4, 2023Categories: Opinion
  • businesswomen using advance technology hologram computer display business information data

    Beyond the Game: Charting the Future of Game Data Science

    Considering the evolution of games and the spaces they occupy, we can identify a number of trends that are already impacting game data science.

    Anders DrachenGünter Wallner

    Published On: March 15, 2023Categories: Opinion
  • Photorealistic image of person interacting with a holographic globe.

    Social Impact Games

    The past indicates a future where the work of social impact matures out of research experiment toward everyday experiences.

    Lindsay Grace

    Published On: March 14, 2023Categories: Opinion
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